get3DENIconsVisible: Difference between revisions

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m (Text replacement - "(\| * )+\}\}" to "}}")
m (Text replacement - " {3,}\|" to " |")
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* showScene: [[Boolean]] - visibility in the scene
* showScene: [[Boolean]] - visibility in the scene
* showMap : [[Boolean]] - visibility in the map
* showMap : [[Boolean]] - visibility in the map


|x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code>
|x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code>

Revision as of 17:22, 18 January 2021

Hover & click on the images for description

Description

Description:
Get visibility state of Eden Editor icons.
Groups:
Eden Editor

Syntax

Syntax:
get3DENIconsVisible
Return Value:
Array in format [showMap, showScene]
  • showScene: Boolean - visibility in the scene
  • showMap : Boolean - visibility in the map

Examples

Example 1:
if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};

Additional Information

See also:
set3DENIconsVisible set3DENLinesVisible get3DENLinesVisible

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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