getCalculatePlayerVisibilityByFriendly: Difference between revisions

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| [[Boolean]] - [[true]] visibility is calculated, [[false]] if not
| [[Boolean]] - [[true]] visibility is calculated, [[false]] if not


|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code>
|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code>


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Revision as of 17:22, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns true if visibility of player by friendly units is calculated.
Groups:
System

Syntax

Syntax:
getCalculatePlayerVisibilityByFriendly
Return Value:
Boolean - true visibility is calculated, false if not

Examples

Example 1:
_isCalculated = getCalculatePlayerVisibilityByFriendly;

Additional Information

See also:
calculatePlayerVisibilityByFriendly

Notes

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