safeZoneXAbs: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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|x1=  <pre> _szX = safeZoneXAbs; </pre>
|x1=  <pre> _szX = safeZoneXAbs; </pre>


| [[SafeZone]], [[safeZoneH]], [[safeZoneX]], [[safeZoneY]], [[safeZoneW]]
| [[SafeZone]], [[safeZoneH]], [[safeZoneX]], [[safeZoneY]], [[safeZoneW]]

Revision as of 18:00, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns SafeZone left border (of all monitors, in case there's more than one)
Groups:
GUI Control

Syntax

Syntax:
safeZoneXAbs
Return Value:
Number

Examples

Example 1:
 _szX = safeZoneXAbs; 

Additional Information

See also:
SafeZonesafeZoneHsafeZoneXsafeZoneYsafeZoneW

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note