BIS fnc showRespawnMenuDisableItem: Difference between revisions
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| [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_addRespawnPosition]], [[Arma 3 Respawn]] | | [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_addRespawnPosition]], [[Arma 3 Respawn]] | ||
}} | }} | ||
[[Category:Functions|{{uc:addRespawnInventory}}]] | [[Category:Functions|{{uc:addRespawnInventory}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:addRespawnInventory}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:addRespawnInventory}}]] |
Revision as of 23:35, 31 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Parameters:
- mode: String - Available options are disable, enable and state
- uiControl: Control - List in which item should be disabled/enabled
- BIS_RscRespawnControlsMap_ctrlLocList
- BIS_RscRespawnControlsMap_ctrlRoleList
- BIS_RscRespawnControlsMap_ctrlComboLoadout
- listboxItem: Number or String - Index or name of item in the respawn loadout/role/position listbox
- message: String - Message shown when disabled item is selected, use "" for default message
- respawnReference: String - Reference to respawn position either Marker name or Object var name
- Return Value:
- Return value needed
Examples
- Example 1:
[ "disable", uiNamespace getVariable "BIS_RscRespawnControlsMap_ctrlLocList", 2, "Restricted for this part of mission!", myRespawnModule call BIS_fnc_objectVar ] call BIS_fnc_showRespawnMenuDisableItem;
Additional Information
- See also:
- See also needed
Notes
-
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