name: Difference between revisions
Jump to navigation
Jump to search
(add. note) |
mNo edit summary |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Returns the name of the variable assigned to the object in the mission editor. | ||
If used on vehicle, name of first crew member (in order commander, driver, gunner). |= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 06:38, 15 December 2006
Description
- Description:
- Returns the name of the variable assigned to the object in the mission editor. If used on vehicle, name of first crew member (in order commander, driver, gunner).
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 10:56
- hardrock
- Notes from before the conversion: Name will return an error for units that have been dead for more than a few seconds.
- Posted on December 15, 2006 - 05:27
- Kronzky
- To return the name of the unit that was given to in in the editor's "name" field, call up the unit's object with a format statement:
Example:
In the editor, create the following:- an empty vehicle named "car1"
- a unit named "jack", with this init line: "this moveInDriver car1"
- a radio trigger with this activation line: "hint format["%1",driver car1]"