getTerrainHeightASL: Difference between revisions
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|x3= <code>_seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPos]] [[player]]); {{cc|sea depth at players position;}}</code> | |x3= <code>_seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPos]] [[player]]); {{cc|sea depth at players position;}}</code> | ||
| [[setPosASL]], [[getPosASL]], [[getPosATL]], [[ASLToATL]], [[ATLToASL]] | |seealso= [[setPosASL]], [[getPosASL]], [[getPosATL]], [[ASLToATL]], [[ATLToASL]] | ||
}} | }} | ||
Revision as of 23:47, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Positions
Syntax
- Syntax:
- Syntax needed
- Parameters:
- position: Position2D or Position3D
- Return Value:
- Return value needed
Examples
- Example 1:
_height = getTerrainHeightASL (position player);
- Example 2:
_height = getTerrainHeightASL [5213,3245];
- Example 3:
_seadepth = abs (getTerrainHeightASL getPos player); // sea depth at players position;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on June 6, 2017 - 20:02 (UTC)
- Tankbuster
- This command can usefully return the depth of water at the given position when in water. Note that the number it returns is the depth, albiet expressed as a negative number. Use abs to always return a positive number. See example 3