BIS fnc spawn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= Show a message for the current player. | |x1= Show a message for the current player. | ||
<code><nowiki>[</nowiki>["Hello"], {[[hint]] ([[_this]] [[select]] 0);}] [[spawn]] [[BIS_fnc_spawn]];</code> | <code><nowiki>[</nowiki>["Hello"], {[[hint]] ([[Magic Variables#this|_this]] [[select]] 0);}] [[spawn]] [[BIS_fnc_spawn]];</code> | ||
|x2= Show a message to all connected players. | |x2= Show a message to all connected players. | ||
<code><nowiki>[[</nowiki>["Hello"], {[[hint]] ([[_this]] [[select]] 0);}], "[[BIS_fnc_spawn]]", [[true]], [[false]], [[false]]] [[call]] [[BIS_fnc_MP]];</code> | <code><nowiki>[[</nowiki>["Hello"], {[[hint]] ([[Magic Variables#this|_this]] [[select]] 0);}], "[[BIS_fnc_spawn]]", [[true]], [[false]], [[false]]] [[call]] [[BIS_fnc_MP]];</code> | ||
|x3= Alternative syntax | |x3= Alternative syntax | ||
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<dt class="note">[[User:User Name|]]</dt> | <dt class="note">[[User:User Name|]]</dt> | ||
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet. | <dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet. | ||
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code> | <code>[[if]] ([[Magic Variables#this|_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code> | ||
Isn't that awesome?!</dd> --> | Isn't that awesome?!</dd> --> | ||
</dl> | </dl> |
Revision as of 13:18, 25 February 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- params: Anything - function arguments
- code: Code - function code
- Return Value:
- Return value needed
Alternative Syntax
Examples
- Example 1:
- Show a message for the current player.
[["Hello"], {hint (_this select 0);}] spawn BIS_fnc_spawn;
- Example 2:
- Show a message to all connected players.
[[["Hello"], {hint (_this select 0);}], "BIS_fnc_spawn", true, false, false] call BIS_fnc_MP;
- Example 3:
- Alternative syntax
{hint "Hello";} spawn BIS_fnc_spawn;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note