BIS fnc spawn: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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|x1= Show a message for the current player.
|x1= Show a message for the current player.
<code><nowiki>[</nowiki>["Hello"],  {[[hint]] ([[_this]] [[select]] 0);}] [[spawn]] [[BIS_fnc_spawn]];</code>
<code><nowiki>[</nowiki>["Hello"],  {[[hint]] ([[Magic Variables#this|_this]] [[select]] 0);}] [[spawn]] [[BIS_fnc_spawn]];</code>
   
   
|x2= Show a message to all connected players.
|x2= Show a message to all connected players.
<code><nowiki>[[</nowiki>["Hello"], {[[hint]] ([[_this]] [[select]] 0);}], "[[BIS_fnc_spawn]]", [[true]], [[false]], [[false]]] [[call]] [[BIS_fnc_MP]];</code>
<code><nowiki>[[</nowiki>["Hello"], {[[hint]] ([[Magic Variables#this|_this]] [[select]] 0);}], "[[BIS_fnc_spawn]]", [[true]], [[false]], [[false]]] [[call]] [[BIS_fnc_MP]];</code>


|x3= Alternative syntax
|x3= Alternative syntax
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<dt class="note">[[User:User Name|]]</dt>
<dt class="note">[[User:User Name|]]</dt>
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet.
<dd class="note">This is an example note. It is true and verifiable, and contains a little code snippet.
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code>
<code>[[if]] ([[Magic Variables#this|_this]] == anExample) [[then]] { [[hint]] "Leave it here for others to read"; };</code>
Isn't that awesome?!</dd> -->
Isn't that awesome?!</dd> -->
</dl>
</dl>

Revision as of 13:18, 25 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Program Flow

Syntax

Syntax:
Syntax needed
Parameters:
params: Anything - function arguments
code: Code - function code
Return Value:
Return value needed

Alternative Syntax

Syntax:
code spawn BIS_fnc_spawn;
Parameters:
code: Code
Return Value:
Nothing

Examples

Example 1:
Show a message for the current player. [["Hello"], {hint (_this select 0);}] spawn BIS_fnc_spawn;
Example 2:
Show a message to all connected players. [[["Hello"], {hint (_this select 0);}], "BIS_fnc_spawn", true, false, false] call BIS_fnc_MP;
Example 3:
Alternative syntax {hint "Hello";} spawn BIS_fnc_spawn;

Additional Information

See also:
BIS_fnc_execFSMBIS_fnc_execRemoteBIS_fnc_execVMBIS_fnc_call

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note