engineOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#))?\]\] " to "") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
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Revision as of 23:28, 24 March 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- state: Boolean - true to turn the engine on, false to turn it off
- Return Value:
- Return value needed
Examples
- Example 1:
if (!isEngineOn _jeep) then { _jeep engineOn true; };
- Example 2:
waitUntil { player == driver _jeep; }; vehicle player engineOn true;
Additional Information
- See also:
- isEngineOn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note