sideChat: Difference between revisions

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|x4= <code><nowiki>[[</nowiki>[[blufor]], "BLU"], "message"] [[remoteExec]] ["[[sideChat]]"];{{cc|Show message for all players}}</code>
|seealso= [[globalChat]], [[groupChat]], [[vehicleChat]], [[commandChat]], [[customChat]], [[systemChat]], [[sideRadio]]
|seealso= [[globalChat]], [[groupChat]], [[vehicleChat]], [[commandChat]], [[customChat]], [[systemChat]], [[sideRadio]]
}}
}}

Revision as of 08:47, 1 May 2021

Hover & click on the images for description

Description

Description:
Types text to the side radio channel. Must have assigned "ItemRadio" to see or transmit the messages. The text will be visible only on the PC where command was executed. If you need the message to show on all computers, you have to execute it globally (see remoteExec)
In order to replace the group callsign with a fictional name, use setGroupID on the unit first.unit setGroupID ["Cpt. Miller"]; unit sideChat "Hello ladies!";.
Groups:
Radio and Chat

Syntax

Syntax:
unit sideChat chatText
Parameters:
unit: Object - Unit transmitting message
chatText: String - Message to transmit
Return Value:
Nothing

Alternative Syntax

Syntax:
[side, identity] sideChat chatText
Parameters:
side: Side - Side to which the message will be seen
identity: String - Class name of one of the identities in CfgHQIdentities. Possible identities in Arma 3 are:
  • "Base"
  • "HQ"
  • "PAPA_BEAR"
  • "AirBase"
  • "BLU"
  • "OPF"
  • "IND"
  • "IND_G"
chatText: String - Message to transmit
Return Value:
Nothing

Examples

Example 1:
_soldierOne sideChat "Show this text";
Example 2:
[west, "HQ"] sideChat "Hi there";
Example 3:
xChat.jpg
driver vehicle player sideChat "sideChat";
driver vehicle player globalChat "globalChat";
driver vehicle player groupChat "groupChat";
vehicle player vehicleChat "vehicleChat";
driver vehicle player commandChat "commandChat";
driver vehicle player customChat [1, "customChat"];
systemChat "systemChat";

Example 4:
[[blufor, "BLU"], "message"] remoteExec ["sideChat"];// Show message for all players

Additional Information

See also:
globalChatgroupChatvehicleChatcommandChatcustomChatsystemChatsideRadio

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 12 February 12, 2007 - 04:31 (CEST)
Ceeeb
In Operation Flashpoint v1.96, sideChat messages can be sent from two abstract sources: "Papa_Bear" and "Base FireFly".
Use sideChat on an array in the form [SIDE, "base"], [SIDE, "HQ"], [SIDE, "Papa_bear"] or [SIDE, "airbase"], where SIDE is the side broadcasting. "HQ", "base" and "Papa_bear" seem to be the same object. The callsign strings can be re-defined using a stringTable.csv file, using STR_CFG_PAPABEAR and STR_CFG_FIREFLYBASE. Example : [EAST, "base"] sideChat "Return to base!".