allUnitsUAV: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "") |
Lou Montana (talk | contribs) m (Text replacement - "<dl class='command_description'>" to "<dl class="command_description">") |
||
Line 22: | Line 22: | ||
}} | }} | ||
<dl class= | <dl class="command_description"> | ||
<dt><dt> | <dt><dt> | ||
<dd class="notedate">Posted on October 10, 2014 - 01:23 (UTC)</dd> | <dd class="notedate">Posted on October 10, 2014 - 01:23 (UTC)</dd> |
Revision as of 17:05, 21 May 2021
Description
- Description:
- Description needed
- Groups:
- Remote ControlObject Detection
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];
- Example 2:
{ _x setDamage 1 } forEach allUnitsUAV;
Additional Information
- See also:
- unitIsUAVallCuratorsallGroupsallDeadplayableUnitsswitchableUnitsvehiclesallDeadMenagentsshowUAVFeedshownUAVFeedgetConnectedUAVUAVControlconnectTerminalToUAVisUAVConnected
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 10, 2014 - 01:23 (UTC)
- AgentRevolution
- This command returns a list of all unmanned vehicles, not the UAV AI units inside them, as the name might otherwise suggest.