worldToScreen: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dl class='command_description'>" to "<dl class="command_description">") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2oa | ||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Positions | |gr1= Positions | ||
| Converts position in world space into screen (UI) space. If a specified position is not within the current screen view, an empty array is returned. | |descr= Converts position in world space into screen (UI) space. If a specified position is not within the current screen view, an empty array is returned. | ||
{{Feature | informative | [[SafeZone]]s should be considered: | |||
* the result can be out of the [0,0]..[1,1] range | |||
* the result can be a filled array even if the position is not displayed on screen if it would appear on a triplescreen setup | |||
}} | |||
| [[worldToScreen]] position | |s1= [[worldToScreen]] position | ||
|p1= position: [[Array]] - World position 2D [x,y] or [[PositionAGL]] | |p1= position: [[Array]] - World position 2D [x,y] or [[PositionAGL]] | ||
| [[Array]] - Screen position [x,y] | |r1= [[Array]] - Screen position in [[SafeZone]] format [x, y]. Returns an empty array {{ic|[]}} if not on-screen. | ||
|x1= <code>_screenPos = [[worldToScreen]] [[getPos]] soldier1;</code> | |x1= <code>_screenPos = [[worldToScreen]] [[getPos]] soldier1;</code> | ||
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|seealso= [[screenToWorld]], [[SafeZone]] | |seealso= [[screenToWorld]], [[SafeZone]] | ||
}} | }} | ||
Revision as of 14:25, 9 June 2021
Description
- Description:
- Converts position in world space into screen (UI) space. If a specified position is not within the current screen view, an empty array is returned.
- Groups:
- Positions
Syntax
- Syntax:
- worldToScreen position
- Parameters:
- position: Array - World position 2D [x,y] or PositionAGL
- Return Value:
- Array - Screen position in SafeZone format [x, y]. Returns an empty array
[]
if not on-screen.
Examples
- Example 1:
_screenPos = worldToScreen getPos soldier1;
- Example 2:
_screenPos = worldToScreen (player modelToWorld [0,10,0]);
Additional Information
- See also:
- screenToWorldSafeZone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note