BIS fnc door: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
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|p3= animationPhase: [[Number]] - Phase of the animation, see [[animateSource]] for more information
|p3= animationPhase: [[Number]] - Phase of the animation, see [[animateSource]] for more information
| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[_building, 5, 1] [[call]] [[BIS_fnc_door]];</code>
|x1= <code>[_building, 5, 1] [[call]] [[BIS_fnc_door]];</code>

Revision as of 10:10, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Scripts

Syntax

Syntax:
Syntax needed
Parameters:
building: Object - Building
doorIndex: Number - Index of the door used in "bis_disabled_Door_%1", "Door_%1_sound_source", "Door_%1_noSound_source", "Door_%1_locked_source"
animationPhase: Number - Phase of the animation, see animateSource for more information
Return Value:
Nothing

Examples

Example 1:
[_building, 5, 1] call BIS_fnc_door;

Additional Information

See also:
BIS_fnc_doorOpen BIS_fnc_doorNoHandleOpen BIS_fnc_doorClose

Notes

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