BIS fnc setRank: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
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Line 21: | Line 21: | ||
6 - "Colonel" | 6 - "Colonel" | ||
| [[Boolean]] | \|r1= [[Boolean]] | ||
|x1= <code>[ [[vehicle]] [[player]], "Captain" ] [[call]] [[BIS_fnc_setRank]];</code> | \|x1= <code>[ [[vehicle]] [[player]], "Captain" ] [[call]] [[BIS_fnc_setRank]];</code> | ||
|seealso= [[rank]], [[setRank]] | |seealso= [[rank]], [[setRank]] |
Revision as of 10:25, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Object - The vehicle whose crew's rank should be adjusted
- rank: String or Number - Rank name or rank ID, can be:
0 - "Private"
1 - "Corporal"
2 - "Sergeant"
3 - "Lieutenant"
4 - "Captain"
5 - "Major"
6 - "Colonel" \ - Return Value:
- Boolean \
Examples
- Example 1:
[ vehicle player, "Captain" ] call BIS_fnc_setRank;
Additional Information
Notes
-
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