BIS fnc missionSelector: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) - ([a-z -]+) \|x1=" to "|r1=$1 - $2 |x1=")
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* code: [[Code]] - code spawned when the icon is clicked
* code: [[Code]] - code spawned when the icon is clicked


| [[Number]] - index of the chosen mission
|r1= [[Number]] - index of the chosen mission


|x1= <code>[[private]] _area = [750, 400];
|x1= <code>[[private]] _area = [750, 400];

Revision as of 14:35, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Systems

Syntax

Syntax:
Syntax needed
Parameters:
area: Array of Number - (Optional, default [100,100]) used to determine map's zoom, format [width, height]
mapCenter: Position2D - (Optional, default [0,0]) center position where the map camera will be positioned
missionsArray: Array - (Optional, default []) list of selectable missions and their parameters, to format [pos, text, tooltip, picture, code]:
  • pos: Array - where the clickable marker will be placed
  • text: String - text that should be displayed next to the icon
  • tooltip: String - text to be displayed in the tooltip (on mouse over)
  • picture: String - location of the picture to be displayed in the tooltip
  • code: Code - code spawned when the icon is clicked
Return Value:
Number - index of the chosen mission

Examples

Example 1:
private _area = [750, 400]; private _missionsList = [ [ getMarkerPos "BIS_briefMarkerINFANTRY", "Infantry", "Your mission is to do stuff", "AnimBriefing\intro_stage1a_CA.paa", { hint "infantry mission selected" } ], [ getMarkerPos "BIS_briefMarkerSPECIALFORCES", "Special Forces", "Your mission is to do stuff but in a more special way", "AnimBriefing\intro_stage1a_CA.paa", { hint "special forces mission selected" } ] ]; private _index = [_area, getMarkerPos "BIS_cameraCenter", _missionsList] call BIS_fnc_missionSelector; private _missionDetails = _missionsList select _index;

Additional Information

See also:
playMission

Notes

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