BIS fnc wpCheckpoint: Difference between revisions
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Player has to reach waypoint position with certain precisoon (as opposed to normal [[Mission_Editor:_Waypoints#Move|Move]] waypoint, which became completed in around 500m). | Player has to reach waypoint position with certain precisoon (as opposed to normal [[Mission_Editor:_Waypoints#Move|Move]] waypoint, which became completed in around 500m). | ||
| [[Custom_Waypoints#Function|arguments]]: [posLimit]|p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1)| [[Nothing]] | | [[Custom_Waypoints#Function|arguments]]: [posLimit]|p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1)|r1= [[Nothing]] | ||
|x1= <code><nowiki>[</nowiki>[[player]],[[position]] dude,10,2] [[spawn]] BIS_fnc_wpCheckpoint;</code>| exec=spawn | |x1= <code><nowiki>[</nowiki>[[player]],[[position]] dude,10,2] [[spawn]] BIS_fnc_wpCheckpoint;</code>| exec=spawn |
Revision as of 22:35, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Syntax needed
- Parameters:
- posLimit: Code - time in seconds unit is required to stay withing waypoint completion radius (default: -1)
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- See also needed
Notes
-
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