isVehicleSensorEnabled: Difference between revisions

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m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=")
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| vehicle '''isVehicleSensorEnabled''' componentName
| vehicle '''isVehicleSensorEnabled''' componentName


|p1 = vehicle: [[Object]]
|p1= vehicle: [[Object]]


|p2 = componentName : [[String]] - The component's name (can either be it is "real name" or it is className)
|p2= componentName : [[String]] - The component's name (can either be it is "real name" or it is className)


|r1=[[Array]]
|r1=[[Array]]

Revision as of 23:29, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Sensors

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
componentName : String - The component's name (can either be it is "real name" or it is className)
Return Value:
Array

Examples

Example 1:
vehicle player isVehicleSensorEnabled "PassiveRadarSensorComponent"; // [ ["PassiveRadarSensorComponent",true] ]

Additional Information

See also:
listVehicleSensorsenableVehicleSensor

Notes

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