enableAIFeature: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
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|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1 = <code>"AwareFormationSoft" [[enableAIFeature]] [[true]];</code> | |x1= <code>"AwareFormationSoft" [[enableAIFeature]] [[true]];</code> | ||
|x2 = <code>bob [[enableAIFeature]] ["AUTOTARGET", [[false]]];</code> | |x2= <code>bob [[enableAIFeature]] ["AUTOTARGET", [[false]]];</code> | ||
|seealso= [[checkAIFeature]], [[enableAI]], [[disableAI]], [[disableRemoteSensors]], [[vehicleMoveInfo]] | |seealso= [[checkAIFeature]], [[enableAI]], [[disableAI]], [[disableRemoteSensors]], [[vehicleMoveInfo]] | ||
}} | }} |
Revision as of 23:31, 10 June 2021
Description
- Description:
- Enables/disables given AI feature.
- Groups:
- SystemUnit Control
Syntax
- Syntax:
- feature enableAIFeature enable
- Parameters:
- feature: String - Can be:
- "AwareFormationSoft"
- "CombatFormationSoft"
- enable: Boolean - True to enable, false to disable
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- unit enableAIFeature [feature, enable] Template:Since
- Parameters:
- unit: Object - Unit to test AI feature for
- feature: String - See disableAI / enableAI for possible values
- enabled: Boolean - True to enable, false to disable
- Return Value:
- Nothing
Examples
- Example 1:
"AwareFormationSoft" enableAIFeature true;
- Example 2:
bob enableAIFeature ["AUTOTARGET", false];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note