ctrlEnable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *s([0-9]) *= ([^ ]+)? ?'''([a-zA-Z0-9_]+)''' ?([^ ]+)? " to " |s$1= $2 $3 $4 ") |
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|descr= Enables or disables a control of the currently active user dialog. Disabled controls cannot be clicked onto. Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. | |descr= Enables or disables a control of the currently active user dialog. Disabled controls cannot be clicked onto. Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. | ||
|s1= | |s1= [[ctrlEnable]] [idc, enable] | ||
|p1= idc: [[Number]] - Control IDC | |p1= idc: [[Number]] - Control IDC | ||
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|r1 [[Nothing]] | |r1 [[Nothing]] | ||
|s2= controlName | |s2= controlName [[ctrlEnable]] enable | ||
|p21= controlName: [[Control]] | |p21= controlName: [[Control]] |
Revision as of 16:43, 12 June 2021
Description
- Description:
- Enables or disables a control of the currently active user dialog. Disabled controls cannot be clicked onto. Read Arma: GUI Configuration for more information about user dialogs and controls.
- Groups:
- GUI Control
Syntax
- Syntax:
- ctrlEnable [idc, enable]
- Parameters:
- idc: Number - Control IDC
- enable: Boolean - True to enable the control, false to disable it
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- controlName ctrlEnable enable
- Parameters:
- controlName: Control
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
ctrlEnable [100, false]
- Example 2:
_ctrl ctrlEnable false
Additional Information
- See also:
- ctrlEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 20, 2017 - 11:59 (UTC)
- Yuval
-
Please do note that enabled controls can gain focus upon click. Therefore do not enable background controls or else they will cover any controls on top of them.
As a general rule of thumb, enabled controls should only be already on the top of the GUI. - Posted on September 7, 2020 - 22:26 (UTC)
- R3vo
-
One can disable a control when it is loaded by using ctrlEnable in the onLoad event handler.
class MyDialog { class MyControl { onLoad = "(_this # 0) ctrlEnable false;"; }; };
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect