setRadioMsg: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *ofp * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= ofp |version1= $1 |game2") |
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
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|seealso= [[createTrigger]], [[setTriggerActivation]], [[setTriggerText]], [[showCommandingMenu]] | |seealso= [[createTrigger]], [[setTriggerActivation]], [[setTriggerText]], [[showCommandingMenu]] | ||
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Revision as of 22:45, 16 June 2021
Description
- Description:
- Sets radio trigger menu title text (0 -> 0 -> map radio). Use "NULL" to disable radio slot. Use "" to restore default title
- Groups:
- TriggersInteraction
Syntax
- Syntax:
- index setRadioMsg text
- Parameters:
- index: Number - from 1 to 10
- 1 - Alpha (key 1)
- 2 - Bravo (key 2)
- 3 - Charlie (key 3)
- 4 - Delta (key 4)
- 5 - Echo (key 5)
- 6 - Foxtrot (key 6)
- 7 - Golf (key 7)
- 8 - Hotel (key 8)
- 9 - India (key 9)
- 10 - Juliet (key 0)
- text: String
- Return Value:
- Nothing
Examples
- Example 1:
1 setRadioMsg "Click meeeeeeeeee"; //changes title of radio Alpha
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Triggers
- Command Group: Interaction
- Scripting Commands: Local Effect