camSetFov: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - "\|s1= +" to "|s1= ")
Line 34: Line 34:
The angle of the field of view is ''<tt>atan(FOV)*2</tt>'' radians when in 4:3 aspect ratio. Needs the call of [[camCommit]] to be conducted.
The angle of the field of view is ''<tt>atan(FOV)*2</tt>'' radians when in 4:3 aspect ratio. Needs the call of [[camCommit]] to be conducted.


|s1= camera '''camSetFov''' level
|s1= camera '''camSetFov''' level


|p1= camera: [[Object]] - object of type "camera"
|p1= camera: [[Object]] - object of type "camera"

Revision as of 15:40, 19 June 2021

Hover & click on the images for description

Description

Description:
Set the zoom level (Field Of View) of the given camera.
The zoom level is from 0.01 for the nearest and 8.5 for the furthest zoom value, with a default zoom level of 0.75
The angle of the field of view is atan(FOV)*2 radians when in 4:3 aspect ratio. Needs the call of camCommit to be conducted.
Groups:
Camera Control

Syntax

Syntax:
camera camSetFov level
Parameters:
camera: Object - object of type "camera"
level: Number - zoom level, range 0.01 to 8.5 (see description above)
Return Value:
Nothing

Examples

Example 1:
_cam camSetFov 0.75;

Additional Information

See also:
camPrepareFovcamSetFovRangecamSetTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note