mapAnimAdd: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 30: | Line 30: | ||
|descr= Add next frame to map animation. | |descr= Add next frame to map animation. | ||
|s1= | |s1= [[mapAnimAdd]] [time, zoom, position] | ||
|p1= [time, zoom, position]: [[Array]] | |p1= [time, zoom, position]: [[Array]] |
Revision as of 22:19, 19 June 2021
Description
- Description:
- Add next frame to map animation.
- Groups:
- Map
Syntax
- Syntax:
- mapAnimAdd [time, zoom, position]
- Parameters:
- [time, zoom, position]: Array
- time: Number - animation duration in seconds
- zoom: Number - range from 0.01 (max. zoom) to 1 (zoomed out)
- position: Position2D, Position3D or Object
- Return Value:
- Nothing
Examples
- Example 1:
mapAnimAdd [1, 0.1, markerPos "anim1"]; mapAnimCommit;
- Example 2:
mapAnimAdd [3, 0.01, player]; mapAnimCommit;
Additional Information
- See also:
- mapAnimClearmapAnimCommitmapAnimDonectrlMapAnimAddctrlMapAnimClearctrlMapAnimCommitctrlMapAnimDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.27
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Map
- Scripting Commands: Local Effect