Tile - YDebug - Debug Mode – Ylands
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m (YlandsClassyBot moved page Ylands Tile - Is debug mode to Ylands:Tile - YDebug - Debug Mode: New Structure) |
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*Returns TRUE when the '''custom game''' is tested within the '''editor''' and FALSE when it is run as a published game from the main menu | THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | ||
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== Debug Mode() == | |||
[[File:YlandsTile-495.png]] | |||
<pre>static isDebugMode(): boolean;</pre> | |||
=== Returns === | |||
'''boolean''' | |||
=== Description === | |||
Allows creators to have '''Conditional Statements''' that allow debug methods that only run during testing. | |||
=== Notes === | |||
* Returns TRUE when the '''custom game''' is tested within the '''editor''' and FALSE when it is run as a published game from the main menu. | |||
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[[Category: Instructions]] | [[Category: Instructions]] | ||
Revision as of 08:52, 8 July 2021
Debug Mode()
static isDebugMode(): boolean;
Returns
boolean
Description
Allows creators to have Conditional Statements that allow debug methods that only run during testing.
Notes
- Returns TRUE when the custom game is tested within the editor and FALSE when it is run as a published game from the main menu.