vectorDir: Difference between revisions
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|gr2= Math - Vectors | |gr2= Math - Vectors | ||
|descr= Returns object | |descr= Returns object direction vector in world space (<tt>[x,y,z]</tt>). | ||
{{Feature|important|The vector is '''not necessarily normalized'''. The '''magnitude''' of the vector will be the same as the [[getObjectScale|object scale]].}} | |||
* A unit facing North would return <tt>[0,1,0]</tt> | * A unit facing North would return <tt>[0,1,0]</tt> | ||
* A unit facing East would return <tt>[1,0,0]</tt> | * A unit facing East would return <tt>[1,0,0]</tt> |
Revision as of 16:36, 29 July 2021
Description
- Description:
- Returns object direction vector in world space ([x,y,z]).
- A unit facing North would return [0,1,0]
- A unit facing East would return [1,0,0]
- A unit facing South would return [0,-1,0]
- A unit facing West would return [-1,0,0]
- Groups:
- Math - Vectors
Syntax
Examples
- Example 1:
_dirVector = vectorDir _unit;
Additional Information
- See also:
- vectorModelToWorldvectorDirVisualvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromToBIS_fnc_transformVectorDirAndUp
Notes
-
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math - Vectors