BIS fnc textureMarker: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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|p1= wantedMarker: [[String]] - marker type | |p1= wantedMarker: [[String]] - marker type | ||
|r1=[[String]] - icon texture path, or ''wantedMarker'' if not found | |r1= [[String]] - icon texture path, or ''wantedMarker'' if not found | ||
|x1= <code>_notWhiteFlag = ["flag_France"] [[call]] [[BIS_fnc_textureMarker]];</code> | |x1= <code>_notWhiteFlag = ["flag_France"] [[call]] [[BIS_fnc_textureMarker]];</code> |
Revision as of 22:35, 7 August 2021
Description
- Description:
- Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [wantedMarker] call BIS_fnc_textureMarker
- Parameters:
- wantedMarker: String - marker type
- Return Value:
- String - icon texture path, or wantedMarker if not found
Examples
- Example 1:
_notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;
Additional Information
- See also:
- BIS_fnc_textureVehicleIcon
Notes
-
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