magazinesDetailBackpack: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 58: | Line 58: | ||
[[if]] (_i1 < 4) [[then]] { {{cc|return 1 for mags like grenades, chemlights, etc.}} | [[if]] (_i1 < 4) [[then]] { {{cc|return 1 for mags like grenades, chemlights, etc.}} | ||
1; | 1; | ||
} else { | } [[else]] { | ||
[[private]] _i2 [[=]] _x [[find]] ["/", _id1]; | [[private]] _i2 [[=]] _x [[find]] ["/", _id1]; | ||
[[parseNumber]] (_x [[select]] [_i1, _i2 - _i1]); {{cc|return cnt}} | [[parseNumber]] (_x [[select]] [_i1, _i2 - _i1]); {{cc|return cnt}} |
Revision as of 23:20, 12 September 2021
Description
- Description:
- Returns an array with the type names of all the unit's backpack magazines.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- magazinesDetailBackpack unit
- Parameters:
- unit: Object
- Return Value:
- Array
Alternative Syntax
- Syntax:
- magazinesDetailBackpack [unit, includeEmpty]
- Parameters:
- unit: Object - unit
- includeEmpty: Boolean - (Optional, default false) true to include empty magazines
- Return Value:
- Array
Examples
- Example 1:
magazinesDetailBackpack player; /* [ "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000011/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000012/2]", "Chemlight (Green)(1/1)[id/cr:10000027/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000013/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000014/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000015/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000016/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000017/2]", "9 mm 16Rnd Mag(16/16)[id/cr:10000019/2]", "9 mm 16Rnd Mag(16/16)[id/cr:10000020/2]", "RGO Grenade(1/1)[id/cr:10000021/2]", "RGO Grenade(1/1)[id/cr:10000022/2]", "IR Grenade [NATO](1/1)[id/cr:10000023/2]", "IR Grenade [NATO](1/1)[id/cr:10000024/2]", "Smoke Grenade (White)(1/1)[id/cr:10000025/2]", "Smoke Grenade (Green)(1/1)[id/cr:10000026/2]", "Chemlight (Green)(1/1)[id/cr:10000028/2]" ] */
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Sep 12, 2021 - 22:07 (UTC)
-
To return the ammo count in each magazine, you can use this code:
magazinesDetailBackpack player apply { private _i1 = (_x find "Mag(") + 4; if (_i1 < 4) then { // return 1 for mags like grenades, chemlights, etc. 1; } else { private _i2 = _x find ["/", _id1]; parseNumber (_x select [_i1, _i2 - _i1]); // return cnt }; };