Tile - YAiBehaviour - Aggressivity Level Increase Factor – Ylands
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<pre>get aggressivityLevelIncreaseFactor(): number; | <pre>get aggressivityLevelIncreaseFactor(): number; | ||
set aggressivityLevelIncreaseFactor(value: number);</pre> | set aggressivityLevelIncreaseFactor(value: number);</pre> | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]], [[Ylands:Tile Availability - Not in Edu|Not in Edu]] | |||
=== Description === | === Description === | ||
Revision as of 12:16, 12 November 2021
Aggressivity Level Increase Factor
get aggressivityLevelIncreaseFactor(): number; set aggressivityLevelIncreaseFactor(value: number);
Availability
Description
Get/set a aggresivity level increase factor inside the AI behaviour.