modelToWorldVisualWorld: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0];</code> | |x1= <code>[[player]] [[modelToWorldVisualWorld]] [0,1,0];</code> | ||
|seealso= [[modelToWorldWorld]] [[modelToWorldVisual]] | |seealso= [[modelToWorldWorld]] [[modelToWorldVisual]] [[getPosWorldVisual]] | ||
}} | }} |
Revision as of 17:05, 20 January 2022
Description
- Description:
- Converts position from object model space to world space in render time scope. For the PositionAGL version see modelToWorldVisual.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- obj modelToWorldVisualWorld modelPos
- Parameters:
- obj: Object
- modelPos: Array format PositionRelative
- Return Value:
- Array in format PositionWorld
Examples
- Example 1:
player modelToWorldVisualWorld [0,1,0];
Additional Information
Notes
-
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