getCompatiblePylonMagazines: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], *\[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; {{cc|returns array of compatible magazines for the 1st pylon}}</code>
|x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; {{cc|returns array of compatible magazines for the 1st pylon}}</code>


|seealso= [[Arma 3: Vehicle Loadouts]] [[getPylonMagazines]] [[setAmmoOnPylon]] [[ammoOnPylon]] [[animatePylon]] [[animateBay]] [[setPylonsPriority]],[[setPylonLoadout]]
|seealso= [[Arma 3: Vehicle Loadouts]] [[getPylonMagazines]] [[setAmmoOnPylon]] [[ammoOnPylon]] [[animatePylon]] [[animateBay]] [[setPylonsPriority]] [[setPylonLoadout]]
}}
}}

Revision as of 22:31, 20 January 2022

Hover & click on the images for description

Description

Description:
Get array of compatible pylon magazines
Groups:
Vehicle Loadouts

Syntax

Syntax:
vehicle getCompatiblePylonMagazines pylon
Parameters:
vehicle: Object or String - aircraft object or config class
pylon: Number or String
  • If String - pylon class name from TransportPylonsComponent >> pylons class
  • If Number - pylon ID
    • 0 or "" to return all compatible magazines from all pylons
Return Value:
Array

Examples

Example 1:
vehicle player getCompatiblePylonMagazines 0; // returns array of arrays containing all compatible magazines
Example 2:
"Plane_Fighter_01_Base_F" getCompatiblePylonMagazines 3; // returns array of compatible magazines for the 3rd pylon
Example 3:
jet1 getCompatiblePylonMagazines "pylon1"; // returns array of compatible magazines for the 1st pylon

Additional Information

See also:
Arma 3: Vehicle Loadouts getPylonMagazines setAmmoOnPylon ammoOnPylon animatePylon animateBay setPylonsPriority setPylonLoadout

Notes

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