getCompatiblePylonMagazines: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], *\[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; {{cc|returns array of compatible magazines for the 1st pylon}}</code> | |x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; {{cc|returns array of compatible magazines for the 1st pylon}}</code> | ||
|seealso= [[Arma 3: Vehicle Loadouts]] [[getPylonMagazines]] [[setAmmoOnPylon]] [[ammoOnPylon]] [[animatePylon]] [[animateBay]] [[setPylonsPriority]] | |seealso= [[Arma 3: Vehicle Loadouts]] [[getPylonMagazines]] [[setAmmoOnPylon]] [[ammoOnPylon]] [[animatePylon]] [[animateBay]] [[setPylonsPriority]] [[setPylonLoadout]] | ||
}} | }} |
Revision as of 22:31, 20 January 2022
Description
- Description:
- Get array of compatible pylon magazines
- Groups:
- Vehicle Loadouts
Syntax
- Syntax:
- vehicle getCompatiblePylonMagazines pylon
- Parameters:
- vehicle: Object or String - aircraft object or config class
- pylon: Number or String
- Return Value:
- Array
Examples
- Example 1:
vehicle player getCompatiblePylonMagazines 0; // returns array of arrays containing all compatible magazines
- Example 2:
"Plane_Fighter_01_Base_F" getCompatiblePylonMagazines 3; // returns array of compatible magazines for the 3rd pylon
- Example 3:
jet1 getCompatiblePylonMagazines "pylon1"; // returns array of compatible magazines for the 1st pylon
Additional Information
- See also:
- Arma 3: Vehicle Loadouts getPylonMagazines setAmmoOnPylon ammoOnPylon animatePylon animateBay setPylonsPriority setPylonLoadout
Notes
-
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