BIS fnc 3DENDiagFonts: Difference between revisions

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|x1= <code>2 [[call]] [[BIS_fnc_3DENDiagFonts]];</code>
|x1= <code>2 [[call]] [[BIS_fnc_3DENDiagFonts]];</code>


|seealso= [[Eden Editor]],[[BIS_fnc_3DENCamera]],[[BIS_fnc_3DENControlsHint]],[[BIS_fnc_3DENDiagCreateList]],[[BIS_fnc_3DENDiagMouseControl]],[[BIS_fnc_3DENDrawLocations]],[[BIS_fnc_3DENEntityMenu]],[[BIS_fnc_3DENExportAttributes]],[[BIS_fnc_3DENExportOldSQM]],[[BIS_fnc_3DENExportTerrainBuilder]],[[BIS_fnc_3DENFlashlight]],[[BIS_fnc_3DENGrid]],[[BIS_fnc_3DENIntel]],[[BIS_fnc_3DENInterface]],[[BIS_fnc_3DENListLocations]],[[BIS_fnc_3DENMissionPreview]],[[BIS_fnc_3DENModuleDescription]],[[BIS_fnc_3DENShowMessage]],[[BIS_fnc_3DENStatusBar]],[[BIS_fnc_3DENToolbar]],[[BIS_fnc_3DENTutorial]],[[BIS_fnc_3DENVisionMode]]
|seealso= [[Eden Editor]] [[BIS_fnc_3DENCamera]],[[BIS_fnc_3DENControlsHint]],[[BIS_fnc_3DENDiagCreateList]],[[BIS_fnc_3DENDiagMouseControl]],[[BIS_fnc_3DENDrawLocations]],[[BIS_fnc_3DENEntityMenu]],[[BIS_fnc_3DENExportAttributes]],[[BIS_fnc_3DENExportOldSQM]],[[BIS_fnc_3DENExportTerrainBuilder]],[[BIS_fnc_3DENFlashlight]],[[BIS_fnc_3DENGrid]],[[BIS_fnc_3DENIntel]],[[BIS_fnc_3DENInterface]],[[BIS_fnc_3DENListLocations]],[[BIS_fnc_3DENMissionPreview]],[[BIS_fnc_3DENModuleDescription]],[[BIS_fnc_3DENShowMessage]],[[BIS_fnc_3DENStatusBar]],[[BIS_fnc_3DENToolbar]],[[BIS_fnc_3DENTutorial]],[[BIS_fnc_3DENVisionMode]]
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Revision as of 22:37, 20 January 2022

Hover & click on the images for description

Description

Description:
This display is opened when the function is called in Eden.

Displays given font in various different sizes. The fontID is the index of the font in configFile >> "CfgFontFamilies".
Fonts for Arma 3 logo black.png2.00:

  1. LucidaConsoleB
  2. TahomaB
  3. EtelkaMonospacePro
  4. LCD14
  5. EtelkaMonospaceProBold
  6. EtelkaNarrowMediumPro
  7. PuristaBold
  8. PuristaLight
  9. PuristaMedium
  10. PuristaSemibold
  11. RobotoCondensed
  12. RobotoCondensedBold
  13. RobotoCondensedLight
  14. Caveat
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
fontID call BIS_fnc_3DENDiagFonts
Parameters:
fontID: Number
Return Value:
Nothing

Examples

Example 1:
2 call BIS_fnc_3DENDiagFonts;

Additional Information

See also:
Eden Editor BIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on November 1, 2020 - 15:36 (UTC)
7erra
Code used to generate list: _version = str(productVersion select 2); _version = format["%1.%2", _version select [0,1], _version select [1, count _version]]; _firstLine = format ["Fonts for {{GVI|arma3|%1}}:
", _version]; _s = [_firstLine, "<ol start{{=}}""0"">"]; _cfgFonts = configProperties [configfile >> "cfgfontfamilies","isclass _x"]; _cfgFonts apply { _s pushBack format["<li>%1</li>", configName _x]; }; _s pushBack "</ol>"; _s = _s joinString endl; copyToClipboard _s; _s