get3DENLinesVisible: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
m (see also) |
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|x1= <code>[[if]] ([[get3DENLinesVisible]] [[select]] 0) [[then]] { [[hint]] "Lines are visible in the map."; };</code> | |x1= <code>[[if]] ([[get3DENLinesVisible]] [[select]] 0) [[then]] { [[hint]] "Lines are visible in the map."; };</code> | ||
|seealso= [[set3DENLinesVisible]] [[set3DENIconsVisible]] [[get3DENIconsVisible]] | |seealso= [[set3DENLinesVisible]] [[set3DENIconsVisible]] [[get3DENIconsVisible]] [[set3DENModelsVisible]] | ||
}} | }} |
Revision as of 11:37, 23 April 2022
Description
- Description:
- Get visibility state of Eden Editor lines.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENLinesVisible
- Return Value:
- Array in format [showMap, showScene]
Examples
- Example 1:
if (get3DENLinesVisible select 0) then { hint "Lines are visible in the map."; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note