BIS fnc enemyDetected: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |r1=[[" to " |r1= [[")
m (Text replacement - "code>_([a-zA-Z0-9_]+) = " to "code>private _$1 = ")
Line 14: Line 14:
|r1= [[Boolean]]: True if an enemy was detected
|r1= [[Boolean]]: True if an enemy was detected


|x1= <code>_enemyDetected = _unit [[call]] [[BIS_fnc_enemyDetected]];</code>
|x1= <code>[[private]] _enemyDetected = _unit [[call]] [[BIS_fnc_enemyDetected]];</code>


|seealso= [[BIS_fnc_enemyTargets]]
|seealso= [[BIS_fnc_enemyTargets]]
}}
}}

Revision as of 12:06, 6 May 2022

Hover & click on the images for description

Description

Description:
Returns true if unit knows about nearby enemy unit or driven vehicle.
Execution:
call
Groups:
Combat

Syntax

Syntax:
unit call BIS_fnc_enemyDetected
Parameters:
unit - Object: unit that is inspected
Return Value:
Boolean: True if an enemy was detected

Examples

Example 1:
private _enemyDetected = _unit call BIS_fnc_enemyDetected;

Additional Information

See also:
BIS_fnc_enemyTargets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note