isVehicleSensorEnabled: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 6: | Line 6: | ||
|gr1= Sensors | |gr1= Sensors | ||
|descr= Returns class name (to identify list based on component name) and info if given sensor is enabled | |descr= Returns class name (to identify list based on component name) and info if given sensor is enabled. | ||
|s1= vehicle [[isVehicleSensorEnabled]] componentName | |s1= vehicle [[isVehicleSensorEnabled]] componentName | ||
Line 16: | Line 16: | ||
|r1= [[Array]] | |r1= [[Array]] | ||
|x1= < | |x1= <sqf>vehicle player isVehicleSensorEnabled "PassiveRadarSensorComponent"; // [["PassiveRadarSensorComponent", true]]</sqf> | ||
|seealso= [[listVehicleSensors]] [[enableVehicleSensor]] | |seealso= [[listVehicleSensors]] [[enableVehicleSensor]] | ||
}} | }} |
Revision as of 21:03, 7 May 2022
Description
- Description:
- Returns class name (to identify list based on component name) and info if given sensor is enabled.
- Groups:
- Sensors
Syntax
- Syntax:
- vehicle isVehicleSensorEnabled componentName
- Parameters:
- vehicle: Object
- componentName : String - The component's name (can either be it is "real name" or it is className)
- Return Value:
- Array
Examples
- Example 1:
- vehicle player isVehicleSensorEnabled "PassiveRadarSensorComponent"; // "PassiveRadarSensorComponent", true
Additional Information
- See also:
- listVehicleSensors enableVehicleSensor
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note