a or b: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
||
Line 42: | Line 42: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>if ((OBJ1) [[a or b|{{!}}{{!}}]] (_enemycount == 0)) then { | |x1= <code>if ((OBJ1) [[a or b|{{!}}{{!}}]] (_enemycount == 0)) then {hint "you win !"}</code> | ||
|x2= <code>[[if]] (([[count]] _array == 0) [[a or b|{{!}}{{!}}]] { (_array [[select]] 0) != [[player]] }) [[then]] | |x2= <code>[[if]] (([[count]] _array == 0) [[a or b|{{!}}{{!}}]] { (_array [[select]] 0) != [[player]] }) [[then]] |
Revision as of 11:02, 12 May 2022
Description
- Description:
- Returns true only if one or both conditions are true. In case of the alternative syntax, lazy evaluation is used (if left operand is true, evaluation of the right side is skipped completely).
- Alias:
- or
- Groups:
- MathVariables
Syntax
- Syntax:
- a || b
- Parameters:
- a: Boolean - test condition or variable that returns Boolean.
- b:
- Return Value:
- Boolean
Examples
- Example 1:
if ((OBJ1) || (_enemycount == 0)) then {hint "you win !"}
- Example 2:
if ((count _array == 0) || { (_array select 0) != player }) then { hint "It works! Without lazy evaluation it would throw an error if array was empty."; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math
- Command Group: Variables