getPosVisual: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 18: Line 18:


    
    
|x1= <code>_playerRenderedPos = getPosVisual [[player]];</code>
|x1= <code>_playerRenderedPos = getPosVisual player;</code>


|seealso= [[getPosASLVisual]] [[getPosATLVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]]
|seealso= [[getPosASLVisual]] [[getPosATLVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]]
}}
}}

Revision as of 11:09, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns an object's AGLS position in render time scope. Alias of visiblePosition.
This command should not be used for actual 3D calculations. See getPos for more details.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosVisual object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionAGLS

Examples

Example 1:
_playerRenderedPos = getPosVisual player;

Additional Information

See also:
getPosASLVisual getPosATLVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note