terminate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4 $5</code>") |
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Line 30: | Line 30: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_script = [] | |x1= <code>_script = [] execVM "script.sqf"; | ||
[[sleep]] 5; | [[sleep]] 5; | ||
terminate _script;</code> | terminate _script;</code> |
Revision as of 12:43, 12 May 2022
Description
- Description:
- Terminates (aborts) spawned or execVMed script.
- Groups:
- Program Flow
Syntax
- Syntax:
- terminate scriptHandle
- Parameters:
- scriptHandle: Script Handle
- Return Value:
- Nothing
Examples
- Example 1:
_script = [] execVM "script.sqf"; sleep 5; terminate _script;
Additional Information
- See also:
- execVM spawn scriptDone halt
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow