World Editor: Forest Generator – Arma Reforger
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{{GameCategory|armaR|Modding | {{GameCategory|armaR|Modding|Official Tools|World Editor Generators}} |
Revision as of 12:39, 27 May 2022
Forest generators are generators creating entities in a defined area. Said area can be defined by either a polyline or a spline.
Even if they are defined as non-closed, they will be considered as such by the forest generator.
Forest generators can be found in the Resource Browser in ArmaReforger > Prefabs > WEGenerators and are prefixed with FG_ for Forest Generator.
Common Options
Those are self-explanatory:
- Avoid Objects
- Avoid Roads
- Avoid Rivers
- Avoid Power Lines
Levels
Clusters
Allow to define various generators with the following properties:
- type(s) of generated objects
- min and max scale
- model
- number of models count
- min and max models placement radius
- their density (in cluster / hectare or CDENSHA)
- (re)generate on any modification