BIS fnc textureMarker: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "code>_([a-zA-Z0-9_]+) = " to "code>private _$1 = ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[private\]\] (_?[a-zA-Z0-9_]+) = \[([^\[]*)\] \[\[(call|spawn)\]\] \[\[(BI(N|S)_fnc_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>private $1 = [$2] $3 $4;</sqf>") |
||
Line 14: | Line 14: | ||
|r1= [[String]] - icon texture path, or ''wantedMarker'' if not found | |r1= [[String]] - icon texture path, or ''wantedMarker'' if not found | ||
|x1= < | |x1= <sqf>private _notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;</sqf> | ||
|seealso= [[BIS_fnc_textureVehicleIcon]] | |seealso= [[BIS_fnc_textureVehicleIcon]] | ||
}} | }} |
Revision as of 13:35, 1 July 2022
Description
- Description:
- Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [wantedMarker] call BIS_fnc_textureMarker
- Parameters:
- wantedMarker: String - marker type
- Return Value:
- String - icon texture path, or wantedMarker if not found
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_textureVehicleIcon
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note