BIS fnc objectFromNetId: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
Line 14: Line 14:
|r1= [[Object]] - existing object or [[objNull]]
|r1= [[Object]] - existing object or [[objNull]]


|x1= <code>[[private]] _obj = "0:2" [[call]] [[BIS_fnc_objectFromNetId]];</code>
|x1= <code>private _obj = "0:2" [[call]] [[BIS_fnc_objectFromNetId]];</code>


|seealso= [[netId]] [[objectFromNetId]] [[groupFromNetId]] [[BIS_fnc_netId]] [[BIS_fnc_groupFromNetId]]
|seealso= [[netId]] [[objectFromNetId]] [[groupFromNetId]] [[BIS_fnc_netId]] [[BIS_fnc_groupFromNetId]]
}}
}}

Revision as of 21:36, 12 July 2022

Hover & click on the images for description

Description

Description:
Extends MP-only objectFromNetId functionality to SP
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
netId call BIS_fnc_objectFromNetId
Parameters:
netId: String
Return Value:
Object - existing object or objNull

Examples

Example 1:
private _obj = "0:2" call BIS_fnc_objectFromNetId;

Additional Information

See also:
netId objectFromNetId groupFromNetId BIS_fnc_netId BIS_fnc_groupFromNetId

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note