BIS fnc curatorPinged: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>[ module_curator, player ] | |x1= <code>[ module_curator, player ] call [[BIS_fnc_curatorPinged]];</code> | ||
|seealso= [[Arma 3: Curator]] | |seealso= [[Arma 3: Curator]] | ||
}} | }} |
Revision as of 21:36, 12 July 2022
Description
- Description:
- Show effects when player pings curator. Icon and entity list highlighting is handled by engine
- Execution:
- call
- Groups:
- Curator
Syntax
- Syntax:
- [module, player] call BIS_fnc_curatorPinged
- Parameters:
- module: Object - Arma 3: Curator module
- player: Object - Player entity
- Return Value:
- Boolean
Examples
- Example 1:
[ module_curator, player ] call BIS_fnc_curatorPinged;
Additional Information
- See also:
- Arma 3: Curator
Notes
-
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