BIS fnc VRSpawnEffect: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
Line 16: Line 16:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[ player, [[false]], 5 ] [[call]] [[BIS_fnc_VRSpawnEffect]];</code>
|x1= <code>[ player, false, 5 ] [[call]] [[BIS_fnc_VRSpawnEffect]];</code>


|seealso= [[Arma 3: Virtual Reality Custom Courses|Arma 3 VR Custom Courses]] [[:Category:Function Group: VR|VR functions]]
|seealso= [[Arma 3: Virtual Reality Custom Courses|Arma 3 VR Custom Courses]] [[:Category:Function Group: VR|VR functions]]
}}
}}

Revision as of 21:36, 12 July 2022

Hover & click on the images for description

Description

Description:
VR (unit) spawn effect.
Execution:
call
Groups:
VR

Syntax

Syntax:
[object, reverse, size] call BIS_fnc_VRSpawnEffect
Parameters:
object: Object - Object
effectType: Boolean - (Optional, default false) Reverse effect (hiding)
size: Number - (Optional, default 0) Size of the effect
Return Value:
Nothing

Examples

Example 1:
[ player, false, 5 ] call BIS_fnc_VRSpawnEffect;

Additional Information

See also:
Arma 3 VR Custom Courses VR functions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note