BIS fnc animType: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\{\{cc\|([^{}]+)\}\} *<\/code>" to "<code>$1// $2</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>") |
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|r1= [[Array]] - Sorted arrays within an array with details about animation. | |r1= [[Array]] - Sorted arrays within an array with details about animation. | ||
|x1= < | |x1= <sqf>animType = ["AmovPsitMstpSrasWrflDnon"] call BIS_fnc_animType; | ||
// Returns [["Action","Move"],["Pose","Sit"],["Movement","Stop"],["Stance","Raised"],["Hand item","Rifle"],["Direction","Not specified"]]</ | // Returns [["Action","Move"],["Pose","Sit"],["Movement","Stop"],["Stance","Raised"],["Hand item","Rifle"],["Direction","Not specified"]]</sqf> | ||
|seealso= | |seealso= | ||
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Then the following array will be returned: | Then the following array will be returned: | ||
< | <sqf>[["Action", "Move"], ["Pose", "Erect"], ["Movement", "Stop"], ["Stance", "Raised"], ["Hand item", "Rifle"], ["Direction", "Not specified"]];</sqf> | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 23:44, 12 July 2022
Description
- Description:
- Function that returns a categorized array using a single string with the animation name.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- param call BIS_fnc_animType
- Parameters:
- String - Animation name.
- Return Value:
- Array - Sorted arrays within an array with details about animation.
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 1, 2014 - 20:26 (UTC)
- Tryteyker-
-
The categorization is identical to that of the animation viewer, minus the direction array.
So if the animation you are running through this function is found in the following categories:Action: Move Pose: Erect Movement: Stop Stance: Raised Weapon: Rifle
Then the following array will be returned:
[["Action", "Move"], ["Pose", "Erect"], ["Movement", "Stop"], ["Stance", "Raised"], ["Hand item", "Rifle"], ["Direction", "Not specified"]];