BIS fnc moduleSaveGame: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
||
Line 8: | Line 8: | ||
|descr=Saves the game. Saving has to be enabled. | |descr=Saves the game. Saving has to be enabled. | ||
|s1=[nil,nil,activated] call [[BIS_fnc_moduleSaveGame]] | |s1= [nil,nil,activated] call [[BIS_fnc_moduleSaveGame]] | ||
|p1= nil: [[Nothing]] - Not used | |p1= nil: [[Nothing]] - Not used |
Revision as of 23:11, 12 July 2022
Description
Syntax
- Syntax:
- [nil,nil,activated] call BIS_fnc_moduleSaveGame
- Parameters:
- nil: Nothing - Not used
- nil: Nothing - Not used
- activated: Boolean - (Optional, default true) When true game will be saved
- Return Value:
- Boolean - Always true
Examples
- Example 1:
- call BIS_fnc_moduleSaveGame;
Additional Information
- See also:
- saveGame BIS_fnc_saveGame
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note