BIS fnc helicopterDamage: Difference between revisions

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m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
m (Text replacement - "<code>([^<]*)\[\[[^|]+\| *([a-zA-Z= _]+) *\]\]([^<]*)<\/code>" to "<code>$1$2$3</code>")
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|r1= [[Boolean]] - [[true]] when done
|r1= [[Boolean]] - [[true]] when done


|x1= <code>myHelicopter addEventHandler ["Dammaged", { [[Magic Variables#this|_this]] call BIS_fnc_helicopterDamage; }];</code>
|x1= <code>myHelicopter addEventHandler ["Dammaged", { _this call BIS_fnc_helicopterDamage; }];</code>


|seealso=
|seealso=
}}
}}

Revision as of 11:16, 13 July 2022

Hover & click on the images for description

Description

Description:
Handling EH-based helicopter damage, event handler in question being Dammagedsic.
params ["_helicopter", "_selection", "_damage"];

Executed script is:

helicopter execVM '''"hsim\air_h\data\scripts\main_rotor_destruction.sqf"''';
helicopter rotor status can be found via variable HSim_mainRotorDestroyed:

_isRotorDestroyed = helicopter getVariable ["HSim_mainRotorDestroyed", false];
Execution:
call
Groups:
Helicopters

Syntax

Syntax:
[helicopter, selection, damage] call BIS_fnc_helicopterDamage
Parameters:
helicopter: Object
selection: String - name of the helicopter selection receiving damage. Must be "main rotor"
damage: Number - selection's damage. Will only trigger effects if damage > 0.999
Return Value:
Boolean - true when done

Examples

Example 1:
myHelicopter addEventHandler ["Dammaged", { _this call BIS_fnc_helicopterDamage; }];

Additional Information

See also:
See also needed

Notes

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