BIS fnc nearestHelipad: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )I([a-z])" to "$1i$3") |
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )L([a-z])" to "$1l$3") |
||
Line 19: | Line 19: | ||
|p3= random: [[Boolean]] - (Optional, default [[false]]) if [[true]] a random helipad will be selected if multiple are found | |p3= random: [[Boolean]] - (Optional, default [[false]]) if [[true]] a random helipad will be selected if multiple are found | ||
|p4= types: [[Array]] - (Optional, default ["Heliport"]) | |p4= types: [[Array]] - (Optional, default ["Heliport"]) location types to be searched for. See [[nearestLocations]] for more information {{Feature|arma3|Default value won't work in {{arma3}}. Only types listed in CfgLocationTypes are supported}} | ||
|r1= [[Array]] in format: | |r1= [[Array]] in format: |
Revision as of 12:30, 8 November 2023
Description
- Description:
- Finds the nearest helipad of given type.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [position, radius, random, types] call BIS_fnc_nearestHelipad
- Parameters:
- position: Array format Position - (Optional, default position vehicle player) center position
- radius: Number - (Optional, default 999999) Radius of the area to search in meters
- random: Boolean - (Optional, default false) if true a random helipad will be selected if multiple are found
- types: Array - (Optional, default ["Heliport"]) location types to be searched for. See nearestLocations for more information
- Return Value:
- Array in format:
Examples
- Examples:
- Example needed
Additional Information
- See also:
- nearestObjects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note