BIS fnc vectorAdd: Difference between revisions

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|p2= vector2: [[Array]] of [[Number]]s
|p2= vector2: [[Array]] of [[Number]]s


|r1= [[Array]] of [[Number]]s - Resulting vector
|r1= [[Array]] of [[Number]]s - resulting vector


|x1= <sqf>[[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] call BIS_fnc_vectorAdd; // returns [3,6,4,2,2]</sqf>
|x1= <sqf>[[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] call BIS_fnc_vectorAdd; // returns [3,6,4,2,2]</sqf>

Latest revision as of 15:47, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the sum of two vectors.
Arma 3
If the vector is either 2D or 3D use vectorAdd instead.
Execution:
call
Groups:
Vectors

Syntax

Syntax:
[vector1, vector2] call BIS_fnc_vectorAdd
Parameters:
vector1: Array of Numbers
vector2: Array of Numbers
Return Value:
Array of Numbers - resulting vector

Examples

Example 1:
[[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] call BIS_fnc_vectorAdd; // returns [3,6,4,2,2]

Additional Information

See also:
vectorAdd

Notes

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