addWeaponCargo: Difference between revisions
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| | | [[Object|Vehicle]] '''addWeaponCargo''' ["weaponName", count] |= Syntax | ||
|p1= | |p1= [[Object|Vehicle]] : [[Object]] - vehicle to add the weapons to |= Parameter 1 | ||
|p2= weaponName: [[String]] - weapon name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2 | |p2= weaponName: [[String]] - weapon name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2 | ||
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|x1= <pre> | |x1= <pre>_truck addWeaponCargo ["M16",5]</pre> |= Example 1 | ||
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Revision as of 05:11, 27 August 2007
Description
- Description:
- Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Once the weapon cargo space is filled up, any further addWeaponCargo commands are ignored.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Vehicle addWeaponCargo ["weaponName", count]
- Parameters:
- Vehicle : Object - vehicle to add the weapons to
- weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
- count: Integer - number of weapons to add.
- Return Value:
- Nothing
Examples
- Example 1:
_truck addWeaponCargo ["M16",5]
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Weapons