lightAttachObject: Difference between revisions
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for example: | for example: | ||
_light = "#lightpoint" createVehicleLocal pos; | _light = "#lightpoint" [[createVehicleLocal]] pos; | ||
_light setLightBrightness 1.0; | _light [[setLightBrightness]] 1.0; | ||
_light setLightAmbient[0.0, 1.0, 0.0]; | _light [[setLightAmbient]][0.0, 1.0, 0.0]; | ||
_light setLightColor[0.0, 1.0, 0.0]; | _light [[setLightColor]][0.0, 1.0, 0.0]; | ||
_light lightAttachObject [_object, [0,0,0]] | _light [[lightAttachObject]] [_object, [0,0,0]] | ||
Revision as of 10:37, 24 July 2008
Description
- Description:
- Attach light to given object at given position on object.
- Groups:
- Uncategorised
Syntax
- Syntax:
- light lightAttachObject [ Object, Position]
- Parameters:
- light: Object
- Object
- Position
- Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Light can be created with command createVehicle with special vehicle class "#lightpoint"
for example:
_light = "#lightpoint" createVehicleLocal pos;
_light setLightBrightness 1.0;
_light setLightAmbient[0.0, 1.0, 0.0];
_light setLightColor[0.0, 1.0, 0.0];
_light lightAttachObject [_object, [0,0,0]]