behaviour: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (no effect) |
||
Line 8: | Line 8: | ||
|arg= global |= Arguments in MP | |arg= global |= Arguments in MP | ||
|eff= | |eff= |= Effects in MP | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 11:57, 19 February 2009
Description
- Description:
- Return the behaviour of a unit.
- Groups:
- Uncategorised
Syntax
- Syntax:
- String = behaviour unitName
- Parameters:
- unitName: Object
- Return Value:
- String - One of "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".
Examples
- Example 1:
_soldier setBehaviour "CARELESS" _b = behaviour _soldier
returns "CARELESS"
Additional Information
- See also:
- setBehaviour
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Command Group: Unit Control