moveInCargo: Difference between revisions
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[[Category:Scripting Commands ArmA|M]] | [[Category:Scripting Commands ArmA|M]] | ||
<h2 style="color:#000066">'' | <h2 style="color:#000066">''soldier '''''moveInCargo ''vehicle'''''</h2> | ||
'''Operand types:''' | '''Operand types:''' | ||
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Move soldier into vehicle cargo position (Immediate, no animation). | Move soldier into vehicle cargo position (Immediate, no animation). | ||
'''Example:''' | '''Example:''' | ||
soldierOne '''moveInCargo'''' jeepOne | soldierOne '''moveInCargo'''' jeepOne | ||
'''Comments''' | '''Comments''' |
Revision as of 12:42, 23 April 2006
soldier moveInCargo vehicle
Operand types:
soldier: Object
vehicle: Object
Type of returned value:
Nothing
Description:
Move soldier into vehicle cargo position (Immediate, no animation).
Example:
soldierOne moveInCargo' jeepOne
Comments
If you place a soldier in a vehicle with the moveInCargo command, he wont "know" he's in the vehicle, and thus he won't disembark properly when the vehicle reaches a Transport Unload waypoint.
Therefore you have to use the assignAsCargo command, in order for the AI to catch on.
Something like this:
moveInCargo helo1
this assignAsCargo helo1