if: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(add. ArmA2 classification) |
||
Line 66: | Line 66: | ||
[[Category:ArmA: Control Structures|IF]] | [[Category:ArmA: Control Structures|IF]] | ||
[[Category:Command Group: Program Flow|IF]] | [[Category:Command Group: Program Flow|IF]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] |
Revision as of 16:34, 3 June 2009
Description
- Description:
- The standard if, then, else construct available in many languages. This syntax however has alternate forms in the manner of an Array.
- if (condition) then {code} else {code}
- if (condition) then [ {code},{code} ]
- Groups:
- Uncategorised
Syntax
- Syntax:
- Parameters:
- condition: Boolean expression, determining if the code should be executed or not (when not, another code may be executed)
- Return Value:
- If Type - Predicate which will execute 1st or 2nd option when used. This predicate is used in then or exitWith commands.
Examples
Additional Information
- See also:
- elseControl Structuresthen
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 10:55
- hardrock
- Notes from before the conversion: Standard syntax: = if a then b Compound clause syntax (multiple actions) "if a then x, y, z" or "if a then x; y; z"
- Ceeeb
- Any variables you declare within the body of an if/then statement (ie between the curly braces) are local to that 'if' statement, and are destroyed at the end of the statement. If you know you want to use the variable outside the 'if' statement, make sure your declare it before the 'if' statement.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.85
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- ArmA: Control Structures
- Command Group: Program Flow
- Scripting Commands ArmA2